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Thursday, November 19 • 2:15pm - 2:45pm
Collateral Learning: Breaking Predictive Online Learning

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A Multimedia Online Learning Immersive Environment (M.O.L.I.E.) course can scaffold and support the seamless integration of content (goals, aims, objectives, digital literacies) within a compelling narrative built on an open infrastructure. This innovative open online learning model showcases efforts at University of Mary Washington and Michigan State University, to support the development and use of a dynamic learning alternative; APIs to bridge Canvas and open source Wordpress, inclusion of open learning resources, embedded librarian, and integration of multimedia resources. These elements are not new and have often been used in isolation crafting a passive learning experience. What M.O.L.I.E. brings is an open and immersive learning experience designed to create convergence among these elements for a dynamic and responsive learning experience - placing learners as active constructors of knowledge.

M.O.L.I.E. sits at the crossroads of collateral learning, creating course synergy around gameplay (choice, quests, role-playing, collaboration), opportunities for reflection, and tapping into the power of storytelling while drawing upon open source tools and materials forging new pathways to energize learners and breakthrough predictive online learning pedagogy.

M.O.L.I.E.'s design draws heavily on a collaborative team approach. Learning Design teams draw upon their individual and collective imaginations, disciplinary expertise, and explore the role of transmedia to foster and challenge us to create compelling and open immersive learning experiences. The existence of M.O.L.I.E. on the open web points the way to 'what is possible' and inspire others to use, remix, and integrate open course resources as we collectively build a new legacy of what is possible on the Open Web.

Our Panel Session shares three projects (Canvas Meets M.O.L.I.E. and the Open Web, In the Beginning: The M.O.L.I.E. Team, and M.O.L.I.E. Matters - Faculty Development Through Immersion) and highlights core features and learning/development processes and integration of open resources and tools. It is time to create EPIC learning experiences that tap into our collective curiosity, promote active engagement and create a 'sense of wonder' around learning!

Presenters
avatar for Mary Kayler

Mary Kayler

Director, CTE&I, University of Mary Washington


Thursday November 19, 2015 2:15pm - 2:45pm
BC Ballroom

Attendees (54)